AthletIQ Join Early Access
Mobile App for iOS · Android coming soon

The world's first basketball video game played with a real ball and hoop.

AthletIQ simulates real game competition, allowing players to compete even when they're all alone.

Launching any day now

AthletIQ launches any day now! Just waiting on App Store approval. Join early access and we'll email you the moment it's live.

Join Early Access

How it works

One phone. One ball. One hoop.

No wearables, no sensors, no extra gear. Set your phone down and the court turns into a real life video game.

01

Put the phone down

Prop your phone at any court: the driveway, the park, the gym.

02

Create your profile

Choose your position, your skill level, and your team. Every game starts exactly where you are.

03

Play

AthletIQ prompts shots out loud, tracks whether you make or miss, simulates your team and your opponent, then prompts the next shot. You win with real makes. You lose with real misses.

Full games, full seasons, wins and losses, player ratings, and championships. Play with and against friends, in person or across locations.

A teen shooting on a driveway basketball hoop in daylight, with a phone on a tripod filming the shot
The whole setup. A phone, a ball, a hoop. That's all it takes.
The game screen mid-possession: live score CHI 98 CHA 99 in overtime, a Next Shot prompt, and automatic make or miss tracking
What the game looks like. Shots prompted, makes and misses tracked automatically, the score updated, and the next shot prompted.

The daydream

A kid shooting on his driveway that turns into a packed arena

Do you ever shoot around by yourself imagining you're playing a game in your mind? 3, 2, 1, hit the game-winning shot? We all do it. AthletIQ simulates your imagination, so now you can compete even when you're all by yourself.

The empty driveway becomes a packed arena.
The next rep becomes the shot that decides the season.

Full seasons Career mode Win streaks Player ratings Workouts Championships

For parents

A video game that can't be played from the couch

Every possession, every win, every rating is earned with real shots on a real court.

The couch, the console, and the nag loop lose. Your kid wins.

The phone is the scoreboard and the referee

It sits near half court and the sideline, not in their hands. The screen is never the destination.

Screen time becomes court time

The same pull that keeps kids on a console pulls them to a hoop: games, seasons, streaks, standings, and competition, all powered by real shots.

The game asks for one more shot, so you don't have to

No nagging, no bribes. When practice feels like a game they want to win, kids go get the reps on their own.

Matt Mooney and real players at the MADE Hoops event.

Early signals

What the first users are saying

It's tough to get him out practicing, but after one game, he's like "Let me play a second game." And that's tough to do for a dad who's wanting his kid to go out and practice.
Marc "Silvy" SilvermanParent, ESPN 1000 Radio Host
As soon as you can layer in competition to kids and gamify that, you actually see the elevation of the skill rise and how hard they're trying to implement that skill.
Anthony MlachnikFounder, 24:UP AAU Program
When I was testing it out, I struggled a little bit from the three-point line. My team ended up losing. And down the stretch when I was missing those crucial threes... I know I was letting my team down. I immediately wanted to play again!
Caden PiercePlayer, Purdue University

Early users on AthletIQ, in their own words.

The founder

AthletIQ grew out of the experiences that shaped my career: obsessing over reaching my potential as a player and spending countless hours alone in the gym visualizing big moments before they ever happened.
Matt Mooney
Founder & CEO
Matt Mooney bringing the ball up the court for the Cleveland Cavaliers
Matt Mooney, Cleveland Cavaliers.

Early access

Launching any day now. Founders go first.

Last step: drop your info below

Claim your spot

Pick a jersey above, drop your info, and you're in.

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How many memberships?
1
One player, one membership.

By joining, you agree to receive email updates from AthletIQ. No spam. Unsubscribe anytime.

You're on the list.

See you at launch.

Questions

Before you take the shot

iPhone and iPad. Android coming soon.

Roughly age 7 and up. Before your season starts, you take a skill assessment that places you at the proper difficulty level, so the game caters to beginners as well as elite pros.

Any hoop works: the driveway, the park, the gym. Put the phone down where it can see the rim and the game is on.

Yes. At launch, every user has a 7 day free trial. After 7 days, users need to upgrade to our Pro tier for $15 per month in order to have access to the automatic make and miss detection and other features like versus mode. Users can still play for free, but they only get to play three games per week with the manual make and miss detection.

Anytime, in a couple of taps. No contracts, no lock-in. For scale: one private training session runs $60 to $120, and Pro is $15 a month.

Individual Mode and Versus Mode are live right now: real games, seasons, stats, and player ratings. Multiplayer Mode, Live Play, and Shot MetrIQ (Shooting Insights) are coming soon.

Individual Mode: Users can compete against the computer. They can compare their player ratings to others and ultimately compete for a championship.

Versus Mode: Users can play against others in person. 2+ players can compete head to head and play a 7 game series.

Multiplayer Mode: Play on a team and play a full season with 2+ players. Compete against the computer as a team.

Live Play: Play AthletIQ live against other players anywhere in the world.

Shot MetrIQ: Free shoot and our AI model finds differences in your made and missed shots, giving specific data and insights on your shot that you've never known before.

Email us at support@athletiq.io and we'll get back to you.

See all questions in the full FAQ →

Built for those that want to turn their dreams into reality.

AthletIQ launches any day now.

Join Early Access